Vector Rumble  

Vector Rumble is a two-dimensional shooter, pitting up to four players against one another in a death match arena filled with asteroids and power-ups.

Download: VectorRumble.Zip (XNA GS 2.0)

Download: VectorRumble.Zip (XNA GSE 1.0 Refresh)

Download the Microsoft Permissive License.rtf

Comments

 

Silmar said:

Very nice.. Look forward to dissecting this :) Thanks guys

July 14, 2007 6:24 AM
 

tmegz said:

"Gamepad required"

-.-

July 15, 2007 8:12 AM
 

BlueDingo5 said:

noice!

would like to see this on Xbox Live or as a arcade game!

July 15, 2007 9:11 AM
 

butter boy said:

the game was great

July 25, 2007 12:06 AM
 

AgentOrange said:

Great game. Customizable controls would be cool, I have a controller with a broken analog stick.

August 5, 2007 1:10 PM
 

Ivolved said:

The point of the samples on the website is that you can customize the code yourself. If you want the game to support a custom control scheme, change the code.

September 27, 2007 12:38 AM
 

meridimus said:

I'll look at this when I get home :)

October 22, 2007 8:44 AM
 

Suricato117 said:

is a good game i recomend it =D

December 27, 2007 12:06 AM
 

ThwartedEfforts said:

I do understand this is only a sample, but it's still a sample that won't play on 99% of PCs when you hit 'F5' because the controls have been hardwired to an input device used by only a tiny minority of Windows gamers. Okay, so those of us who've been at this lark for years will dismiss control hiccups as minor irritations, but anyone new to and daunted by programming - there are thousands of lines of code here for newbies to digest - will simply give up, defeated, and never come back :(

January 30, 2008 4:13 AM
 

taj4 said:

you need to pay that sucks

February 23, 2008 5:57 PM
 

DanielBOX said:

is perfect

February 24, 2008 2:00 PM
 

chely said:

I'm downloading I can't wait to comment so here it is ......

February 26, 2008 7:45 PM
 

R said:

But why ThwartedEfforts? I mean there's an option in XNA game studio express to convert the code to windows. I don't know how to do the alternate control scheme but a mouse alone considering the comparison charts for the input devices won't cut it alone anymore...you need atleast a keyboard. I do recall in atleast one starter kit solution some code for an alternate keyboard state that was checked for in a conditional statement. Couldn't a similar conditional state =ment be put into effect here to alleviate the problem? Granted you'd have to define it first or else you'd get an error... Captain Obvious jinx(say it and you will go up in flames) ;)

March 1, 2008 11:40 PM
 

Last Love said:

download and try it.

May 12, 2008 3:12 AM
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