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Alien Game
Mini Game
Alien Game is a complete XNA Game Studio sample game designed to run on Zune.
This Logo pack is for use in Xbox LIVE Indie Games or with XNA related materials. It is available to Premium Creators Only.
area
Learn how to detect sequences of input such as: combo moves or cheat codes!
Invites
Sample
This sample shows how to support invites in a networked XNA Framework game.
Spacewar
Starter Kit
Spacewar is a complete starship combat game. It comes in two versions: Retro and Evolved.
Safe Area
Sample
This sample shows how to make an XNA Framework game display correctly on a wide range of different televisions.
This sample shows how to localize an XNA Framework game into multiple languages.
This sample demonstrates basic artificial intelligence navigation in 2D, using waypoints.
This sample uses blend states to add the effects of individual draws to the back buffer, allowing multiple draws to light the same piece of geometry.
Flocking
Sample
This sample demonstrates how AIs can use simple rules to move together and create complex behaviors.
This sample shows you how to implement basic shadow mapping from a directional light where the view and projection of the shadow map adapt to the viewing frustum of the viewer's camera.
This utility provides the HLSL source code for the SpriteBatch shader that comes built into the XNA Framework, so you can make your own improvements and additions to the sprite drawing process.
This utility provides the HLSL source code for the BasicEffect shader that comes built into the XNA Framework. You can use it to extend the simple 3D transform and lighting capabilities of BasicEffect and add your own 3D effects.
Movipa
Mini Game
Movipa is a puzzle game that demonstrates game features such as non-continuous rendering, asynchronous asset loading, game state saving and loading, multiple gameplay modes and complex scene-description system for layered 2D scenes.
Robot Game
premium
Mini Game
Robot Game is a 3D robot combat mini game. It demonstrates advanced graphics using shaders and post-processing effects, advanced particle systems and 3D positional sound for both single-player and split-screen two-player versus mode.
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