XNA Creators Club Online

sample details

Localization
Sample
submitted
14/11/2008

Description:

This sample shows how to localize an XNA Framework game into multiple languages.

Sample Overview

This sample demonstrates loading strings for different languages, building fonts that include Unicode characters for eastern languages, and localizing game assets such as textures, models, and sound effects.

downloads
Framework

GS 3.0

Vertex Shader Version

VS 1.1

Pixel Shader Version

PS 1.1

var gDomain='m.webtrends.com'; var gDcsId='dcschd84w10000w4lw9hcqmsz_8n3x'; var gTrackEvents=1; var gFpc='WT_FPC'; /*<\/scr"+"ipt>");} /*]]>*/
DCSIMG