XNA Creators Club Online

Community

posted5/20/2009
We chat with David Flook and his Xbox LIVE Arcade game Blazing Birds!
posted4/1/2009
We chat with James Silva about his work using XNA Game Studio!
posted3/12/2009
We sat down with the guys behind Word Soup at our XBL Community Games Launch Party.
posted2/5/2009
We chat with Dream-Build-Play winner Team Gambit about their Xbox LIVE Community Game, CarneyVale Showtime!
posted1/22/2009
Nick and Matthew Gravelyn Create Xbox® LIVE Community Games Puzzler, Bloc!
posted1/7/2009
Tim LaBonne was our very first Creator to see his game make it through Peer Review and appear on the Xbox LIVE Community Games channel! We talk with him about what it took to get there.
posted11/20/2008
Meet the team at Shortfuse Games and find out what went into creating the Xbox LIVE Community Game - Colosseum!
posted11/8/2008
Learn more about Peer Review from the expert that helped build it!
posted7/25/2008
Want to know more about making games and making money with Xbox LIVE Community Games? We sit down with Albert Ho, Group Program Manager on the XNA Community Team, and get right down to the details about the Xbox LIVE Community Games opportunity launching later this year.
posted7/25/2008
Introducing Mother Gaia Studio from Brazil, the first-place finishers in the 2008 Imagine Cup for Game Development, and their winning game, City Rain, created in XNA Game Studio. We chat with Mother Gaia Studio about creating their game in XNA Game Studio, and about the challenges and triumphs they had in this year's Imagine Cup.
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