This sample shows how to draw a model on part of an avatar. In this case, a baseball bat is placed in the avatar's right hand.
This sample demonstrates how to play two animations simultaneously on different parts of a single avatar
This sample shows how to blend two avatar animations together so that they smoothly transition from one animation to the next
Learn what Avatars are NOT allowed to do in Xbox LIVE Indie Games
Want to sell your Creation on Marketplace? Read this article to learn more about it!
A list of changes in XNA Game Studio 3.1
Several exciting presentations around XNA Game Studio were shown at this year’s Game Developers Conference.
This Spaceshooter Minigame includes elements of AI, Collision Detection, and other awesome Outer Space Battle features.
Alien Game is a complete XNA Game Studio sample game designed to run on Zune.
This Logo pack is for use in Xbox LIVE Community Games or with XNA related materials. It is available to Premium Creators Only.
Learn how to detect sequences of input such as: combo moves or cheat codes!
This sample shows how to make an XNA Framework game display correctly on a wide range of different televisions.
This sample shows how to localize an XNA Framework game into multiple languages.
Spacewar is a complete starship combat game. It comes in two versions: Retro and Evolved.
This sample shows how to support invites in a networked XNA Framework game.