XNA Creators Club Online

beginner's guide

3D Lessons

1 Introducing the 3D Tutorial
2 Creating the Game Project
3 Adding Assets
4 Drawing Terrain
5 Drawing a Game Object
6 Making a Missile Launcher
7 Firing Missiles
8 Making Sounds
9 Creating Enemies
10 Destroying Enemies

3. Adding Assets

Extract and add all of the necessary 3D art and sound assets to your new XNA Game Studio project, in preparation for coding your game.


Step 1

Watch Video
Open the ZIP file you downloaded from the last chapter, then drop the 3D model and texture assets you find inside into your game project.

Step 2

Watch Video
Add the audio files from the same ZIP, excluding the wave files using the Solution Explorer.
Download source code
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