One Week to Register! February's Developer Talk Series
News
There's one week left to register for this month's Developer Talk Series,
Avatar integration within your XNA Game Studio Title. If you haven't already done so,
Reserve your place today; email invites will be sent to registered attendees on February 17th.
Can’t attend either of these days? No problem! We will post a link to the recording of the talk on Wednesday, March 3rd, on our
Developer Talk Series page.
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Original Post Date: 2/2/2010
February 2010 will bring our second session in the
Developer Talk Series. This gives game developers the opportunity to attend technical talks by XNA Game Studio product team members, and be able to ask topic-related questions. Here is what February has in store:
| Topic: |
“Avatar integration within your XNA Game Studio Title” |
| Description: |
Topics include how to playback custom animations using avatars, designing custom avatars to use in your game, and how to render thousands of avatars for use in crowds in your game. |
| Presenter: |
Dean Johnson |
| Location: |
Live Meeting
February 24th, 2010 @ 4:00PM-5:00PM Pacific Standard Time
February 26th, 2010 @ 4:00PM-5:00PM Pacific Standard Time |
Reserve your place today! Space is limited; reserving a spot will ensure you receive Live Meeting details, and any changes or updates to the meeting that may occur. Can’t attend either of these days? No problem! We will post a link to the recording of the talk on Wednesday, March 3rd, on our
Developer Talk Series page.
How to Prepare
- Reserve your place today
- Live Meeting Invitation: Those that register, will receive an email from v-thack@microsoft.com on February 17th with login information for the day they've selected to attend. This information should not be posted or sent to others, in order to ensure space for those who have signed up for the meeting.
- Download Office Live Meeting 2007: For those who don’t have Office Live Meeting installed, download the software to ensure it is installed on your machine, before the meeting start time (at least 30 minutes ahead of time).
- Sign into Live Meeting: The meeting will start on time – it’s suggested you sign in 5 minutes prior to the start time.
- Audio: Audio will be provided by internet broadcast only. There will be a Question and Answer portion for each session, and will be done within Live Meeting through the Q&A Manager.
For additional talks and presenter bios, check out our
Developer Talk Series page. If you have any questions, our forums are a great place to start, or feel free to email
creators@microsoft.com.
We look forward to having you attend!