XNA Creators Club Online

beginner's guide

2D Lessons

1 Introducing the 2D Tutorial
2 Creating the Game Project
3 Adding Assets
4 Drawing the Background
5 Creating a Cannon
6 Firing Cannonballs
7 Adding Enemies
8 Destroying Enemies
9 Keeping Score
x Extra Credit - Community Tutorials

Extra Credit - Community Tutorials

Finished the 2D tutorial but craving more? Follow along with creators just like you, as they show you how to add new features and gameplay to take the 2D Tutorial even further.


Adding 2D Particles and Explosions
Joshua Foss - http://jfoss.netau.net/downloads/
Beginner%27s%20Guide%202D%3a%20Extra%20Credit%20-%20Particle%20Systems
Learn how to integrate a basic particle system into your game to make smoke and explosions when the ships are hit.

 
Adding Unlimited Cannonballs
Caliban Darklock - http://www.darklock.com/xna
Adding%20Unlimited%20Cannonballs%20to%20the%20XNA%202D%20Beginners%27%20Guide
Not happy with the three cannonballs you're given to start with? Use a collection to fire and track as many cannonballs as you like.


Attacking Enemies and Shields
George Clingerman [MVP] - http://xnadevelopment.com/
2D%20Extra%20Credit%20-%20XNADevelopment.com
Give yourself a challenge - make the enemies fire back at you and add a player-controlled shield that can defend against the shots.

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