XNA Creators Club Online

news details

Amendment to Rules Regarding Mixed Language Games
News
submitted
11/3/2009
After plenty of discussion and much deliberation, we’ve consulted with the XNA Creators Club Online Japan Team and have put a plan in place that will work for everyone; coming to a compromise when it comes to traditional Mah-Jong tiles in games. If your game contains traditional Mah-Jong tiles, you can submit it for review, but must also include Japanese as a language. Premium Japanese-fluent Creators will then review the submission to confirm that the tiles do not contain any offensive or alternate content. The rules are as follows:

  • Xbox LIVE Indie Games with any traditional Mah-jong content must declare Japanese as one of the languages in the game.
  • Any content other than Chinese Mah-Jong Tile content will automatically be failed in Peer Review and declared as “Inappropriate for Xbox LIVE”
This is because we do not currently support China as a region and do not have Peer Reviewers fluent in Chinese to assist with reviewing. These rules are made to keep the entire system safe.. The best way to help is to be excellent and thorough Peer Reviewers. Please don’t hesitate to ask if you find anything that you think could cause trouble or cause concern. Our forums are a great place to search for the answer and we're always happy to help creators@microsoft.com.
var gDomain='m.webtrends.com'; var gDcsId='dcschd84w10000w4lw9hcqmsz_8n3x'; var gTrackEvents=1; var gFpc='WT_FPC'; /*<\/scr"+"ipt>");} /*]]>*/
DCSIMG