Tim LaBonne was our very first Creator to see his game make it through Peer Review and appear on the Xbox LIVE Community Games channel! We talk with him about what it took to get there.
Want to know more about making games and making money with Xbox LIVE Community Games? We sit down with Albert Ho, Group Program Manager on the XNA Community Team, and get right down to the details about the Xbox LIVE Community Games opportunity launching later this year.
Introducing Mother Gaia Studio from Brazil, the first-place finishers in the 2008 Imagine Cup for Game Development, and their winning game, City Rain, created in XNA Game Studio. We chat with Mother Gaia Studio about creating their game in XNA Game Studio, and about the challenges and triumphs they had in this year's Imagine Cup.